package wowrl.data;

import java.util.ArrayList;
import java.util.Vector;

import wowrl.engine.WOWRL_Engine;

public class GameMap {
	//The size of this map
	public final int X_SIZE;
	public final int Y_SIZE;
	
	//Stores the game board data
	public Terrain[][] terrain;
	public Item[][] items;
	public Mob[][] mobs;
		
	public GameMap( int X_SIZE, int Y_SIZE)
	{
		this.X_SIZE = X_SIZE;
		this.Y_SIZE = Y_SIZE;
			
		//Create the gameMap array
		terrain = new Terrain[X_SIZE][Y_SIZE];
		items = new Item[X_SIZE][Y_SIZE];
		mobs = new Mob[X_SIZE][Y_SIZE];
	}
}
